Friday, January 22, 2010

Proper mouse-overs

Although it hasn't been built in to any current release, you can see from the live alpha at www.myrpgp.tk, that all icons in the game now properly mouse-over description. There are also a few entries in the "how to play" manual. Previously unorganized and uncommented code has been revised; although many more revisions are still under way.

Most likely by the next release, some of the "shop" will be active.

Tuesday, January 19, 2010

Skipping a version...

Release of MyRPGPv0.06a

This release includes a lot of upgrades and rewrites. Starting from this release, there will be a focus on heavily re-writing a lot of the code to be more comment-heavy and modular. The next step is more thorough documentation... especially from the player perspective in the form of manuals and FAQ where the game mechanics are explained to curious users/players.

All this is taking a fore-front to the rewrite of the battle system (which will be entirely interactive) and help make the game friendlier to other developers that have expressed interest in working on the project.

Grab the latest stable release and familiarize your self with the code; if you are really enthusiastic. Otherwise, wait out version 0.07a or 0.08a. Thanks :)